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Culture Debate’s Review of City Centered

Tuesday, July 27th, 2010

San Francisco blogger Emma Whittaker of CultureDebate.org had some nice things to say about our current exhibit: SENSEable Cities Lab: Exploring Urban Future.

The City Centered Festival of Locative Media and Urban Community brought together a broad range of practices from artists, researchers, urban planners, community organisers, educators and computer programmers. The Festival began with a symposium over two days, followed by an art walk and hands-on workshops the following weekend.

Held at KQED, the San Franciscan based Northern California Public Broadcasting organisation, the programme was divided into two areas ‘Sensing the City – Data Visualization and Urban Life’ and ‘Location, Politics, and Community’. Here the sense of an overarching rationale ended. The disparity of the intensely localised focus on the Tenderloin district of San Francisco, that included consideration of topography, demographics, noise levels of specific streets, to the wide ranging debates of cities and media more generally, may have left the audience wondering about the intention of the symposium. But, it was this very layering of modes of delivery, from performance poetry, bar graphs and newsreel footage, that created the convergence/divergence of ideas, from which came an emergent narrative.

The diversity of speakers were differentiated not only by the specialism of their practice, but by their tone. The impassioned evangelising of localised public services and the role of storytelling, delivered by Willa Seldon (CEO, Glide Foundation and Chair of the Board of Directors of KQED) was preceded by the keynote speaker Joel Slayton’s theoretical play with the notion of the physical and the virtual path, entitled The Nature of Path/Minimal Dislocation.

TenderVoice, created by a team led by Jake Levitas & Mayra Madriz, is an interactive web based application that uses a simple game format to link sound clips of voices from the community with specific services and resources available in at locations on a map of the Tenderloin. With a key presence at the Tenderloin Tech Lab, a facility specialising in adult computer and employment skills training, the project aims to raise awareness of local facilities. This project has a clear functional aim, underpinned by a strong ideological focus on social justice. The interface is clear and intuitive and importantly the application has an option to access the community information without the game, which would have limited playability after initial use. The presentation of the project described the application, that is a worthy endeavour, but it was unclear why it was jointly sponsored by the Grey Area Foundation For the Arts, or presented as art and included in the ‘Art Walk’.

The sister project of TenderVoice, TenderNoise was created by ARUP, Movity & Stamen Design, a project that collected sound data from locations within the Tenderloin district. The website produces a visual interpretation of the sound as a colour coded time line, plotting the decibels over a few days. Simultaneously animated bursts of colour appear over the Tenderloin map that correlate with the timeline. The website declares that the data is available for any interested parties from city planners to residents but direct application of the data is not suggested. The website exists as beautifully designed information graphics, and as a document, whose purpose is not fixed.

Stamen Design’s Ben Cerveny’s presentation stood out, as it moved from the descriptive, of the Tendervoice/Tendernoise projects, to an articulate discussion of the perspectives from which the city may be analysed. Cerveny considered the qualitative value of sound in the city, identifying the interplay between hypermediated subjectivity of a multitude of voices and the collection of abstract mediated data. Cerveny offered a model for relating the individual to the abstract by asking what affordances we are giving the city.

Brooke Singer of Preemptive Media, the critically engaged artist activist group, discussed technology enabled projects that alert the public to a range of social ills. ‘AIR’ Area’s Immediate Reading 2006 used portable air quality measurement kits to monitor various air pollutants in Lower Manhattan and involved the community in the visualisation of the data. Zapped! 2005 alerted the public to potential confidentiality infringement posed by RFID tags. In a recent project Superfund 365 Singer visited and recorded sites across America that have ‘Superfund’ status – sites that have been deemed hazardous waste sites and attract funding for their clean-up. The accompanying website Superfund 365 collates data concerning the selected 365 sites and reveals that the status of these sites are often unknown to the public and whose locations are as diverse a supermarket car park to popular beauty spots.

Although not discussed within the presentation, Singer’s work falls clearly within the tradition of politically motivated art that seeks to subvert the status quo, stimulate debate and potentially provoke social and political change. Often the means used to produce the work are the media associated with its target: advertising techniques; ‘official’ websites; physical re-enactment; re-purposed technology. The work often has the aesthetic of the ‘pseudo official’ and so satirises the notion of legitimation and implicit power structures. Adbusters, Recode, Guerrilla Girls and the historical legacy of Dada and John Heartfield form the context of Singer’s work.

Paula Levine describes her work Transposing Spaces as “transposing events of one place over another”. This deceptively simple device of overlaying the places, events and stories from the West Bank in Israel over the top of the map of San Francisco creates a powerful connection between geographically and politically disparate places. Levine cites Sontag’s notion of images as bridges to empathy, the impact of which was explored with students at San Francisco State University, as they overlaid the West Bank Wall onto the map of San Francisco and charted the effect the wall would have on their own lives.

Catherine Herdlick’s presentation entitled Rediscovering Cities Through Play, also transforms perceptions of the city with a dynamically different approach. Involving participants in collaborative forms of play, the city becomes a giant playground and setting for a number of games. The Come Out and Play Festival began in 2005 by Herdlick and colleagues and involves,

“…street games, pervasive games, new urban games, big games, locative games, location-aware games, location-based games, gps games, flash mob games, augmented reality games, scavenger hunts, art-sports, and even LARPs…” http://www.comeoutandplay.org.

The games in the Come Out and Play Festival take diverse forms, from the politically motivated spray chalk game with the purpose of drawing attention to possible cycle lanes, to narrative, puzzle, adventure or historical games.

The Come Out and Play Festival has an international following, inspiring many similar events including London’s Hide & Seek Festival. Interactive and location based games have long fallen within the territory of London based art collective Blast Theory.

Day three of the City Centered A Festival of Locative Media and Urban Community invited participants to an Art Walk, ten projects sited within the Tenderloin district of San Francisco. Block of Time: O’Farrell Street by Krissy Clark stood out as a resolved work that immersed the participant and was specific to the site within the Tenderloin district.

Telephone numbers were placed on the floor every few feet along O’Farrell Street, simply signposted by a balloon. Approaching the balloons in any order, participants were invited to use their mobile phones to ring the numbers. The answering voice (a voice mail box recording) was of a contemporary or previous resident of O’Farrell Street. The voices, actual residents or re-enacted voices of previous residents, spoke about themselves and their connection with the point on O’Farrell Street, on which you were standing. The tales were sometimes shocking, others sad, amusing or revealing of how their lives and the geography of the street had evolved. O’Farrell Street had many identities in the last hundred and fifty years and was once close to the sea.

As if in personal conversation, sounds from the street blended with the recorded voices, merging the past with the present. Standing in front of modern offices and parking, a house that once stood there is described. The voice is the reminiscences of a Victorian woman as she recalls her family home. Small details, such as the thickness of the carpet, evoke an O’Farrell Street of the past, in the imagination of the listener.

The soundscape as immersive site-specific experience has been frequently used by artists over the last twenty years and is increasingly adopted by arts and heritage industries. The use of mobile phones makes artwork increasingly accessible without the need for specialist hardware and provides the possibility of experimental and non-linear narrative.

SENSEable Cities: Exploring Urban Futures is an exhibition of projects by MIT SENSEable Cities Lab, at the Grey Area Foundation for the Arts, located within the Tenderloin. This polished exhibition utilises the white cube aesthetic to display a large selection of innovative technology driven projects from MIT ’s SENSEable Cities Lab.

Eloquent solutions to issues within urban planning, collection of data via mobile technologies and green transport are amongst the many projects. Presented as a series of short information videos with accompanying information, as seen on the SENSEable Cities website. Predominately a technology and design retrospective of the successful research department, there are moments of poetic beauty, as in the work entitled Flyfire 2010.

“The Flyfire project sets out to explore the capabilities of this display system by using a large number of self-organizing micro helicopters. Each helicopter contains small LEDs and acts as a smart pixel. Through precisely controlled movements, the helicopters perform elaborate and synchronized motions and form an elastic display surface for any desired scenario.” http://senseable.mit.edu/flyfire

Closely reminiscent of James Whitney’s painstakingly produced kaleidoscopic animations from 1960’s, Flyfire captivates the imagination, the fantastical notion of tiny robotic helicopters producing a tinker-bell-like light display. The video is an animated imagining of the project, and as such, it evokes a romanticism, a level of engagement that the clever realisations of more functional projects do not reach.

Locative media, as a term, is often used to refer to the use of digital technologies that utilise the specific geographical location of an individual or object to collect or deliver information, for example, GPS, mobile phones, RFID etc. The festival provided a lexicon of possible interpretations of locative media that included art work made to be seen in, or as part of a specific location (site specific art), services that are specific to the local inhabitants, location specific data collection, citizen journalism, location specific digital storytelling, location specific political activism, location inspired poetry…

While a coherent theoretical underpinning did not unify the festival, the diversity of projects and scope, ambition and passion of the organisers Elizabeth Goodman, Kari Gray, Molly Hankwitz, Paula Levine, Josette Melchor, Leslie Rule and contributors, warmly welcomed the audience in an ongoing and emerging debate.

Media Arts Festival Rewires Tenderloin

Monday, June 21st, 2010

By REYHAN HARMANCI

Innovators in data visualization, citizen journalism and other media arts abound in the Bay Area, which is also known as a leader in community organizing and social services.

But these two worlds — media and community — often fail to intersect.

Enter City Centered, a new media arts festival that aims to bridge the world of the digital haves and have-nots in the Tenderloin and mid-Market area. The three-day event will take place over this weekend and next, showcasing 11 arts projects running the gamut from digital and photographic mapping of the neighborhood that will be projected outdoors to interactive games designed by local students.

The new Mid-Market media arts nonprofit Gray Area Foundation for the Arts (GAFFTA) is anchoring the programming, although events will be strewn across the Tenderloin and Mid-Market street area. Mission District-based KQED, another sponsoring organization, will also be a venue.

City Centered inherently crosses boundaries between journalism, visual art, data-mapping and community organizing — Stanford Knight fellow and radio journalist Krissy Clark, one of the presenters, normally works as a reporter rather than artist, for instance. But what unites all project producers is their interest in “locative” media, “loosely defined as technology that involves moving around the in the world,” using tools like cell phones, GPS systems, maps, etc, as Clark writes in an email.

Many of the projects will unfold in real time. Artist Matthew Roberts, for instance, doing a project called “Every Step,” will be giving participants armbands with mounted cameras and pedometers; an image will be made with each step and then converted into animated sequences.

“The artists are using neighborhood-based data to tell a story,” says GAFFTA founder and director Josette Melcho. “It’s an extremely powerful form of storytelling.”

The timing of City Centered coincides with a major revitalization effort underway in the Tenderloin/Mid-Market area. Arts organizations such as GAFFTA and Intersection for the Arts new gallery could play a large role in improving the area. Mayor Gavin Newsom, for instance, unveiled his latest budget last week featuring Mid-Market arts grants in Luggage Store gallery, one of the City Centered venues on the corner of Market and Sixth streets. (Other venues include Archetype Boutique, Tenderloin Tech Lab and Shih Yu-Lang Central YMCA.)

“The idea of the name — City Centered — came through conversations about changing the perception of the center of the city,” says Melchor. “The mid-Market, Tenderloin area is the center of downtown, but people are still thinking about it as a district you avoid.”

The projects come from both locals and out of town media specialists. “Urban Remix,” by two professors from Georgia Institute of Technology, takes neighborhood noises and turns them into a music mash-up. Northern California’s Dacha Art Collective’s “Tender Secrets” asked neighborhood residents to leave voicemails detailing their secrets and the text of those messages will be projected on a storefront. “Block of Time: O’Farrell Street,” by Clark, uses audio clips to marry a 19th century description of a Tenderloin street with its current inhabitants. A cell phone audio tour of the street, with both historical and current takes, will commence on Sunday.

City Centered’s chief instigator is Kari Gray, the program manager of SF-based Access Now, an organization that offers community tech support to people who currently don’t have so much of it. She has been planning City Centered for about three years, initially thinking that S.F. art nonprofit Southern Exposure would provide a main venue. When the busy exhibition schedule in its new digs proved unworkable, Gray hit upon GAFFTA — “a perfect fit.”

In addition to Access Now, KQED Public Media, Berkeley Center for New Media, media arts space Gray Area Foundation for the Arts (GAFFTA), Center for Locative Media and S.F. State are all partners, providing space, support and, in GAFFTA and KQED’s cases, funding for art pieces and related workshops.

The combination of community and new media proved to be a powerful draw for artists. After brainstorming some initial thoughts, S.F. urban planner Jake Levitas and his team settled on a two-pronged approach— Tender Noise, a data visualization effort that maps out the heavy noise pollution in the area and Tender Voice, a project whereby the team recorded interviews with locals about the bevy of nonprofit organizations in the neighborhood.

They also conducted impromptu focus groups. “We went around the neighborhood and talked to people. We told them about our initial concept, and they said, this is a good idea, this is a bad idea, and so on,” Levitas notes. “Their input grounded us.”

Melchor has a very simple barometer of success for the festival: to get more people into the neighborhood. Grey has a slightly different agenda. “My main goal is my organization’s goal — to increase internet use,” she says. “A secondary goal is to build the community of tech advocates in the Tenderloin…to make [Tenderloin residents] feel like they are part of a bigger community of tech and media advocates…to change the way they think of themselves.”

And someone not ensconced in the media arts world —“I don’t know a lot of hack and hackers” — Gray has been happily surprised by the character of the artists’ projects.

“I didn’t know we’d get so many great community-based projects that are so good at reflecting the place,” she says. “I thought we’d get more cute toys.”

SENSEable Cities: Exploring Urban Futures

Wednesday, May 26th, 2010

SENSEable Cities: Exploring Urban Futures, featuring the works of MiT’s SENSEable City Laboratory.

Please join Researchers from MiT Senseable City Lab and Gray Area Foundation for the exhibition opening night reception:

Friday, June 11th, 2010 7:00pm – 10pm

Exhibition OPEN Hours: Tuesday and Thursday 4pm-7pm

Exhibition Description
Since 2003, MIT’s SENSEable City Laboratory [http://senseable.mit.edu/] has been investigating how emerging digital technologies can be employed to make cities more livable, sustainable and efficient. We recognize that the digital revolution has lent our cities a new layer of functionality and that now is the time to explore how sensors, cellphones, micro-controllers and networks of other handheld devices can be used to more effectively manage city infrastructure, optimize transportation, analyze our environmental impact and foster new communities.

In this, the first retrospective of the lab’s work, we have chosen 15 past projects that represent the potentials of this new world of pervasive computing. A collection of works from MoMA, Venice Biennale, Expo 2008, and Design Museum Barcelona. The work ranges from a pollution-sensing e-bike, to tiny sensors that can detect the final journey of trash in the waste removal system, and from real time visualizations of calling patterns during Obama’s Inaugural speech to a new smart building from the London 2012 Olympics.

SENSEable Cities: Exploring Urban Futures commences with a series of public events, June 11th- 13th, with related programming running through August 11th.

Below are a few projects included in the exhibition:

Copenhagen Wheel

Cars have GPS and traffic awareness; now bicycles can, too. But the Copenhagen Wheel has a new feature no ordinary auto navigation awareness has: it can track pollution awareness as well – in real time. The state of the art hybrid bike also saves power when you pedal and lets you use it when you need a bit of a boost. Copenhagen Wheel is an example of the city data dialog taken to the next level – beyond dialog to interactive decision making.

New York Talk Exchange

Exhibited at the Museum of Modern Art in New York, New York Talk Exchange asks the question: How does the city of New York connect to the global conversation? Using phone and IT data, the images reveal the real time connections between various boroughs and the countries they connect to.

iSpots

The iSpots project maps the dynamics of MIT’s wireless networks across campus, revealing the ebb and flow of daily life.

Obama One People

For President Obama’s 100th day in office, MIT SENSEable City Lab created visualizations of mobile phone call activity that characterize the inaugural crowd and answer the questions: Who was in Washington, D.C. for President Obama’s inauguration day? When did they arrive, where did they go, and how long did they stay?

Amsterdam

Through partnership with mobile operators, Current Cities reveals the inner workings of a city through text messages, articulating the life of Amsterdam, here, These images depict the volume and intensity of text messages during on New Year’s Eve day and night.

Trash Track

Have you ever wondered where your trash goes? MIT researchers attached tags to trash to track it. Some trash is provincial – expiring not far from home, while other objects travel great distances to be disposed of.Trash Track has received wide attention in the national and international press. It has been deployed in several U.S. cities, including Seattle and New York.

–Complete List of Projects–

future NENEL / 2010
flyfire / 2010
the cloud / 2009
AIDA / 2009
the copenhagen wheel / 2009
trash track / 2009
currentcity /2009
spacebook / 2009
eyestop /2009
obama | one people / 2009
world’s eyes / 2009
real time copenhagen / 2008
digital water pavilion /2008
NYTE / 2008
The wireless City /2007
wikicity rome / 2007
wikiCity / 2007
venice biennale / 2006
real time rome /2006
zaragoza bus stop / 2006
tsunami_safe(r) houses / 2005
mobile Landscape Graz / 2005
iSPOTS / 2005
Raster Cities /2005
A.C. Milan / 2004
Sandscape / 2004
Illuminating Clay / 2004
Phoxelspace / 2004
Programmable Window / 2004
Cannes Reloaded /2004

–People–

Carlo Ratti / Director
Assaf Biderman / Associate Director

–Current Researchers–

Clio Andris, German W Aparicio Jr., Rex Britter, Francesco Calabrese, Filippo Dal Fiore, Giusy Di Lorenzo, Jennifer Dunnam, Xiaoji Chen, Carnaven Chiu, Luigi Farrauto, Cesar Harada, Lindsey Hoshaw, E Roon Kang, Kristian Kloeckl, Aaron Koblin, David Lee, Eugene Lee, Mauro Martino, Vincenzo Mazoni, Stephen Miles, Mahsan Mohsenin, Sey Min, Nashid Nabian, Walter Nicolino, Dietmar Offenhuber, Christine Outram, Francisco Pereira, Santi Phithakkitnukoon, Adam Pruden, Francisca Rojas, Christian Somner, Bettina Urcuioli, Malima Wolf, Caitlin Zacharias

–Past Researchers–

Alan Anderson, Burak Arikan, Dima Ayyash, Euro Beinat, Luis Berríos-Negrón, Daniel Berry, Andrea Cassi, Natalia Duque Ciceri, Enrico Costanza, Pedro Correia, Talia Dorsey, Sarah Dunbar, Samantha Earl, Paula Echeverri, Chris Fematt, Lucie Boyce Flather, Saba Ghole, Fabien Girardin, Lewis Girod, Gabriel Grise, Daniel Gutierrez, Tim Gutowski, Margaret Ellen Haller, Alex Haw, Bartosz Hawelka, Guy Hoffman, Teerayut Horanont, Sonya Huang, Myshkin Ingawale, Sarabjit Kaur, Jan Kokol, Sriram Krishnan, Xiongjiu Liao, Alyson Liss, Liang Liu, Jia Lou, David Lu, Andrea Mattiello, Justin Moe, Eugenio Morello, Kenneth Namkung, Kevin Nattinger, Sarah Neilson, Giovanni de Niederhausern, Yaniv Ophir, James Patten, Jill Passano, Fabio Pinelli, Riccardo Pulselli, Pietro Pusceddu, François Proulx, Daniele Quercia, Martin Ramos, Rahul Rajagopalan, Jon Reades, Bernd Resch, Renato Rinaldi, Susannes Seitinger, Andres Sevtsuk, Louis Sirota, Najeeb Marc Tarazi, Bo Stjerne Thomsen, Musstanser Tinauli, Andrea Vaccari, Kenny Verbeeck, Yao Wang, Sarah Williams, Shaocong Zhou

–Advisory Board–

Eran Ben-Joseph, Rex Britter, Gillian Crampton Smith, Joseph Ferreira, Dennis Frenchman, Hiroshi Ishii, Michael Joroff, Bruno Latour, Frank Levy, William J. Mitchell, Antoine Picon, Adele Santos, Saskia Sassen, Lawrence Vale, Mirko Zardini

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