Archive for the ‘GAFFTA’ Category

Article in SF Chronicle

Tuesday, March 9th, 2010

It appears to be a regular art show – but look closer. The pictures are moving.

Walking by a flat screen of what looks like rippling pools of mercury, a Webcam picks up and replays human movement in the silvery waves.

On another wall, digital artist Aaron Koblin uses a laser to scan visitors and rotate their projected 3-D images on a screen, using the same plotting technology he created for Radiohead’s “House of Cards” video.

The futuristic displays draw a Saturday-night crowd to a renovated porn palace in the Tenderloin, where since last year, a group of people in their 20s and 30s has been exploring the intersection of programming, politics and art with their new digital Bauhaus: Gray Area Foundation for the Arts.

Blending two of the Bay Area’s biggest strengths – information technology and artistic creativity – Gray Area has pushed San Francisco to the front of the digital art movement, showcasing new ways to visualize the enormous amount of data now available on the Internet.

San Francisco arts officials have Silicon Valley dreams for Gray Area, hoping it can turn a downtrodden section of the Tenderloin near the Warfield and Golden Gate Theatre into a world-class technological arts district.

“We don’t think of ourselves as artists,” said 27-year-old founder Josette Melchor, who opened the space in October. “We are technologists, researchers, designers, coders and hackers. We exist in that gray area between art and information.”

Yes, their innovative coding and electronic data mapping make pretty pictures – showing, for instance, time-lapsed flight patterns at SFO bursting like multicolored fireworks – but their work also asks civic questions.

Why is there a disproportionate amount of crime in the Tenderloin? How have the 409 historic landmark buildings in the Tenderloin been used over time? Where are all the cabs?

“Data as a medium has never been accepted before as part of the artistic mind-set, and we want to be a space for experimenting with this new model,” Melchor said.

It took about $800,000 to renovate the 4,600-square-foot space on Taylor Street into a sleek studio/art hub/think tank, most of that coming from the building’s owner, who was eager to bring Generation 2.0 into a neighborhood crowded with SROs, liquor stores and all-night massage parlors.

Melchor, who takes a minimal salary, and 15 volunteers have been working hard to get Gray Area off the ground.

Their annual $240,000 budget is supported by private donations; 600 memberships, which range from $50 to $10,000; and class fees. The syllabus includes coding as well as soft circuitry sewing – a combination of fashion design and electronics where students learn such skills as sewing LED lights into backpacks and programming them to flash when their cell phones ring.

Gray Area is fundraising for an additional $1 million to open a sound media lab in a former bar and pawnshop next door, in partnership with San Francisco’s Recombinant Media Labs. A Gray Area cafe will replace the liquor store on the corner.

Later this month, Melchor plans to open Archetype boutique on Market Street to sell Gray Area books, prints and “programmable wearables.”

Gray Area opened at about the same time that socially conscious coding was making its debut. In 2008, the New York Museum of Modern Art premiered “Design in the Elastic Mind,” which delighted visitors and critics for its look at the momentous social, scientific and technological changes ushered in by the Information Age.

The show included “Cabspotting,” a program created for the Exploratorium by Stamen Design in San Francisco, which uses GPS data and yellow dots to trace Yellow Cabs moving across San Francisco. A version of it is on display at Gray Area.

Meanwhile, the Radiohead video, which Koblin launched on Google code as an open-source project, was a big hit. He persuaded his employer, Google, to open the data so anyone could build on his technique and share their creations through social networks.

“Digital art is really coming into its own right now, and you can finally find art schools teaching code,” said Robert Hodgin, whose studies of magnetism are part of the current “Transpose” installation at Gray Area.

One of his pieces demonstrates the exploding computerized nebulas that he and a collaborator made for iTunes’ latest visualizer.

“They just get it here,” Hodgin said. “Digital artists need a new type of gallery, one with enough outlets, projectors and people who know how to deal with computers crashing.”

Digital creators, who spend so much time alone behind computer screens, also need a place to collaborate face-to-face, Melchor said.

Gray Area is hosting six entrepreneurs from Palomar5 – a six-week innovation camp in Berlin that drew 28 young thinkers from around the world to devise new working environments for the digital generation.

On a recent weekday at Gray Area, the group was thinking about ways to blend old and new media.

Ideas included scanning and electronically sharing notes that readers write in the margins of their books, and creating information screens at newspaper stands that collate Internet data for those who don’t have digital access.

“Not only is art something you hang on the wall and enjoy,” Melchor said, “it’s a tool of social change.”

Meredith May, Chronicle Staff Writer
Tuesday, March 9, 2010

Original Article: http://www.sfgate.com/cgi-bin/article.cgi?f=/c/a/2010/03/09/DDDA1C6KED.DTL

Work of Women Artist: BArCuMT + Gray Area

Sunday, February 28th, 2010

BArCMuT Presents the Work of Women Artists Technologists:

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LOCATION:
Gray Area Foundation for the Arts
55 Taylor Street
Thursday, March 11th
7PM – 9:30PM

* Visda Goudarzi (Stanford CCRMA), will present Fosotomo/Gestonic/Neuroklang a video-based interface for the sonification of hand gesture for real-time timbre control. The goal of the system is to survey the space of musical possibilities and generating computer music using human movements. The system is build up on top of chuck and processing and uses simple frame difference as the metric.

* Julia Ogrydziak (Black Square, Capacitor, MIT) will present her recent work with the K-Bow

* Composer Cheryl E. Leonard will discuss how she creates music with natural objects, materials and sounds. She will demonstrate several of her unique natural-object instruments, including ones constructed with materials, such as penguin bones and limpet shells, that she collected in Antarctica last year.

*Surabhi Saraf will present on current works.

BIOS:

VISDA GOUDARZI is a computer musician interested in research in software for computer music, human-computer interaction, gesture-based interfaces, computer graphics, sonification, sound synthesis, and the application of new media in art. She is currently a researcher at Stanford working on an audio-visual feedback device in the Department of Oncology. She received her MA in Music, Science, and Technology at CCRMA in 2009. She also holds an MS in Computer Science from the Vienna University of Technology in Vienna, Austria, which she earned in 2008. Visda began her studies at the Sharif University of Technology in Tehran before relocating to Vienna in 1998.

CHERYL E. LEONARD is a composer, performer and instrument-builder whose music investigates sounds, structures and materials from the natural world. Her recent works cultivate stones, leaves, wood, water, ice, sand, shells, feathers and bones as musical instruments. Leonard uses microphones to explore the intricate worlds of sound hidden within these instruments and develops compositions that highlight the unique voices they contain. Many of her projects involve constructing one-of-a-kind sculptural instruments, which are played live onstage. Cheryl also enjoys creating site-specific works and collaborating across artistic disciplines. She has written numerous soundtracks for film, video, dance and theater, and designed sounds for exhibits at the Monterey Bay Aquarium. Cheryl holds a BA from Hampshire College and an MA from Mills College. Her music has been performed worldwide and featured on several television programs and in the video documentary Noisy People. She has received grants from the National Science Foundation’s Antarctic Artists and Writers Program, ASCAP, American Composers Forum and Meet the Composer. Leonard has been awarded residencies at the Djerassi Resident Artists Program, Oberpfälzer Künstlerhaus, Villa Montalvo and Engine 27. Recordings of her music are available from NEXMAP, Unusual Animals, Pax, Apraxia, 23 Five, Old Gold, the Lab and Great Hoary Marmot Music. www.allwaysnorth.com www.musicfromtheice.blogspot.com

SURABHI SARAF is a new media artist whose work brings together elements from experimental sound art, classical music, choreography and video art. She graduated from the School of the Art Institute of Chicago in 2009 with an MFA in Art and Technology. Prior to that, she obtained her BFA in Painting from MSU Baroda (India) in 2005. Surabhi is the winner of Art vs Design (2009) organized by Artists Wanted, New York and presented her work at the announcement reception at the New Museum, NY. Her work PEEL is the Winner of Celeste Prize (2009), Italy and was exhibited at Alte AEG Fabrik, Berlin. Surabhi’s collaborative work with Nadav Assor, was presented at the NETMAGE 10 International Live Media Festival, Bologna, Italy. Her video Peel was also shown at the 13 International Video Festival, at the Museum of Contemporary Art, Vojvodina, Serbia. Surabhi is the recipient of the International Graduate Student Scholarship at the School of the Art Institute of Chicago. Her solo and collaborative works have been presented at the Links Hall, Looptopia and Sullivan Galleries in Chicago. She has shown at the Vadehra Art Gallery in New Delhi and was a part of Peers student residency program at Khoj International Artist Association New Delhi in 2006. Surabhi currently lives and works in San Francisco.

Internet Archive Salon at Gray Area Foundation For The Arts

Wednesday, February 24th, 2010

The Internet Archive is building an Internet library offering permanent access for researchers, historians, scholars, people with disabilities, and the general public to historical collections that exist in digital format. The Internet Archive includes texts, audio, moving images, and software as well as archived web pages. Much of this store of human knowledge is available for creative reuse. The Internet Archive Salon hosted by Gray Area Foundation For The Arts will discuss the resources available at the Internet Archive, how artists and creative people can access and contribute to the Archive, and our Open Library and BookServer projects.

The Internet Archive contains more than 100,000 hours of television, 200,000 moving images, 400,000 audio recordings, 1,800,000 books and 150,000,000,000 web pages (through the Wayback Machine). In addition to providing access to these materials the Archive can be a resource for storage and bandwidth for appropriate publicly-accessible projects (for example the Electric Sheep distributed computing artwork and Creative Commons licensed feature film Sita Sings The Blues). The Open Library aims to have comprehensive information about every book ever published. It is wiki-editable and provides a data API that can be used to retrieve information about books and authors. The BookServer initiative aims to create an open ecosystem for vending and lending digital books.

We hope that you will join us in our mission of Universal Access To All Knowledge. Perhaps your project can help others access the resources of the Internet Archive and even help build it.

When – Wednesday, March 3, 2010, 7:00pm – 10:00pm
Where – Gray Area Foundation for the Arts @ 55 Taylor Street, San Francisco, CA 94102 (Map)
Please RSVP to RSVP@gaffta.org

Petabox Storage Cluster

Electric Sheep by user brood

Jasmin Zorlu: Hat Maker Extraordinaire

Monday, February 22nd, 2010

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Heavily inspired by the Art Deco Era, Jasmin Zorlu Millinery employs innovative materials such as fish skin (leather), abalone shells, reclaimed cashmere, and fruit bags to create futuristic headwear which transcend traditional notions of design and time. Eschewing employment of trims like flowers, ribbons, and feathers, her hats reveal their form simply and sculpturally. The ‘freeform blocked’ headwear can be worn in a variety of ways, so buying one hat gives the freedom of having at least 5 different hats.

Jasmin Zorlu Millinery aims to create exciting headwear for individuals and companies which will achieve heirloom status and be fresh in the 22nd century. In designing for major San Francisco hat company Goorin Brothers, she developed new silhouettes by taking existing headwear styles and hybridizing them. She also designed a line of bags for Goorin Brothers.

In October of 2002, she expanded her clientele to Europe, with the prestigious Chelsea Crafts Fair, put on by the Crafts Council of Britain. In fall of 2003, she sold to Barneys New York, nearly selling out. And this was the year that the beautiful and talented Erykah Badu, an R&B singer, commissioned three Molecular Mermaid Helmets. Musicians Tom Waits and Neil Young have also bought her hats. In May of 2007, Jasmin Zorlu debuted a special collection of cashmere dresses which were made to go with her hats for a fashion show entitled Kinetic at the deYoung Museum.

In 2009, four of Jasmin Zorlu’s cocktail hats (with one gracing the cover) appeared in ‘Hatwalk’, a calendar whose sales benefited the Asian American Cancer Support Network. Jasmin Zorlu was also voted ‘Best Hatmaker’ by SF Weekly’s ‘Best of San Francisco 2009′ and is a 2009 ‘Hatty Award’ recipient by Hat Life, the Headwear and Millinery Industry’s #1 resource.

Upcoming Soft Circuit Workshops!

Thursday, February 18th, 2010

For those of you who may have missed registration for our last Soft Circuit workshop, we have good news! Grace Kim will be instructing two more beginner Soft Circuit workshops in upcoming months, followed by a more advanced workshop in mid-June! Registration for beginner workshops is now open.


Soft Circuit will cover basics of wearable technology. Workshop participants will be given a historical overview of wearables in the context of fashion, art, and technology. Instructor Grace Kim will share basic sewing and embroidery techniques and tips on how to repurpose everyday sewing procedure for use in wearables projects. Students will be given project-based instruction on basic circuitry and will construct soft circuits using conductive thread and fabric. No prior experience with electronics or sewing required. All materials and fees are included. Limited space available.

more…

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March: Beginner Soft Circuit Workshop

Classes will be held:
1PM-6PM
Saturday, March 27th
Sunday, March 28th

May: Beginner Soft Circuit Workshop

Classes will be held:
1PM-6PM
Saturday, May 22nd
Sunday, May 23rd

Email questions to: education [at] gaffta [dot] org

Protected: Creative Coding: Student Information

Monday, February 15th, 2010

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Prototype Book Available

Monday, February 8th, 2010

PROTOTYPE was a dynamic group exhibition featuring the works created by our very first class of Resident Artists, and made its debut on January 5th, 2010. The PROTOTYPE book is a curated documentation of the resident artist process and works, made available exclusively during the Prototype closing reception.

prototype books

The book is 80 page full color catalog documentation of the exhibition. Stop by Gray Area in person to get a limited edition version of the PROTOTYPE with a free sticker and custom book sleeve. You can also order a copy from Blurb w/out the sleeve (and come by Gray Area in person for your sticker)

prototype books

Purchase your copy through the Blurb bookstore

Exhibit at Gray Are…
By Gray Area Foundat…

Bicycle Built For Two Thousand wins distinction at transmediale 2010

Monday, February 8th, 2010

Gray Area artists Daniel Massey and Aaron Koblin received a distinction award at transmediale 2010 for their piece Bicycle Built For Two Thousand, a composition of 2,088 vocal recordings collected via Amazon’s Mechanical Turk recreating the song Daisy Bell.

In the Award Ceremony on Saturday, 6 February, Barbara Kisseler (Permanent Secretary of the State of Berlin) and the members of both juries announced the winners of both the transmediale Award 2010 and the Vilém Flusser Theory Award 2010!

Canadian artist Michelle Teran is the winner of the transmediale Award 2010. Her work Buscando al Sr. Goodbar was awarded with a prize of 6,000 Euros. A Distinction worth 2,000 Euros was given to the Americans Aaron Koblin and Daniel Massey for their work Bicycle Built For Two Thousand.

The Vilém Flusser Theory Award 2010, also worth 2,000 Euros, was given to biologist and artist Warren Neidich (us/de) for his research project Neuropower.

Source: transmediale

Creative Coding: An Introduction to Processing

Wednesday, February 3rd, 2010

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Color Mapper – A project by Instructor Scott Murray.

Back by popular demand, Gray Area Foundation for the Arts introduces our third Creative Coding workshop, scheduled as part of Gray Area’s educational programming for February 2010.

Creative Coding: An Introduction to Processing is an introductory-level, project-based workshop that explores the creative potential behind Processing, a free and revolutionary programming environment that enables users to create interactive, dynamic, computer-based tools, projects, and art. Over four evenings, participants will explore creative programming in a project-based, collaborative learning environment. Instructor Scott Murray will cover Processing-specific syntax, as well general programming concepts. Creative Coding is intended for absolute beginners. No prior programming experience is necessary, although students with prior programming experience are still welcome to attend.

“Processing is an open source programming language and environment for people who want to program images, animation, and interactions. It is used by students, artists, designers, researchers, and hobbyists for learning, prototyping, and production. It is created to teach fundamentals of computer programming within a visual context and to serve as a software sketchbook and professional production tool.” — processing.org

Classes will be held from 6PM – 9PM:
Tuesday — February 23rd
Thursday — February 25th
Tuesday — March 2nd
Thursday — March 4th

Curriculum:
- Syntax
- Shapes
- Color
- Motion
- User input
- Variables
- Operators
- Logic & loops
- Random elements
- Images
- Video
- Type
- Functions
- Objects

Other topics will also be explored, according to students’ interests.

Registered students are expected to arrive on time, with Processing installed on a laptop computer. Processing is compatible with Windows, Linux, and Mac OS X machines. Arrangements can be made for students unable to supply their own computer by contacting ss@gaffta.org. Classes are $240 for non-members, and $220 for members.

This workshop has officially sold out! Please email: Education@gaffta.org for the waitlist

Prototype: Closing Reception & Book Release

Monday, February 1st, 2010

PROTOTYPE Installation Timelapse from GAFFTA on Vimeo.

Join us, this Friday, February 5th, as we share our last farewell with Gray Area’s first resident artists and residents release curated documentation of their process and works within with a first edition PROTOTYPE book, available exclusively during the Prototype closing reception, featuring the works by: Alphonzo Solorzano, Miles Stemper, Daniel Massey, Gabriel Dunne, Ryan Alexander. Future editions available through gaffta.org shortly

PROTOTYPE: Closing Reception & Book Release
Gray Area Foundation For the Arts
55 Taylor
Friday, February 5th
6PM – 10PM

ARTISTS:

Alphonzo Solorzano:
Born in San Francisco, Alphonzo Solorzano began to explore creatively as far back as he can recall. Drawing has always been first nature. Early influences would include his older brother’s comic collection, animation, vintage cinema posters. He received his BFA in 2004 from San Francisco State University with an emphasis in painting and printmaking. Working simultaneously in both disciplines as well as a commercial printer, would help to form a mixed media approach to his work. Alphonzo Solorzano currently resides in San Francisco where he continues to work diligently on his art. He has exhibited in various museums, galleries, and alternative art spaces on the west coast, Midwest and over seas.

Recent mixed media works and wall installation titled The Future was Now uses iconography from early 1900’s auto ads. Vintage images, typoghrapghy, and slogans are used to create an alternate history to explore and challenge our interpretation of time and progress.

alphonzo

Daniel Massey:
Daniel Massey (b. 1982, Mexico) is an artist, designer, and programmer based out of San Francisco, CA. Daniel’s recent work seeks to instigate new modes of collaboration, creation, and transformation by approaching technology as inherently malleable. His projects take on varied forms, from immersive installations and web-based work, to live visuals and sound. Daniel earned his MFA in Digital Arts & New Media from the University of California, Santa Cruz.

Light Speak is an installation that transmits images through the medium of light. Images are captured outside throughout the day, and relayed as morse code pulses through a series of distributed models. Pixel by pixel, the images are reconstructed.

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Gabriel Dunne:
Gabriel Dunne’s work spans fine art to design and technology in the mediums of installation, architecture, industrial design, and audio/visual programming. His pursuits insight the exploration of life, music and sound, structure, and systems in the natural world. His projects have been shown internationally at conferences and exhibitions around the world. He is a San Francisco native, and holds a B.A. in Design | Media Arts from UCLA.

Monad uses custom displays and original software to explore micro and macro systems of nature, technology, and perception.

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Miles Stemper:
Classically trained as a painter, Miles Stemper’s work is a way of connecting his interests in digital media, technology, optics and the physical pleasure of painting. His work uses gestural mark-making, geometry and digital reinterpretation as a way of understanding the relevance of painting in an increasingly digitized world. Raised in Seattle, Miles received a BFA from the Rhode Island School of Design, has worked in Germany and has exhibited work on both coasts.

Miles uses the digitization of brushstrokes to create a series of abstracted icon paintings. Geometry forms the structure of these works because it is dictated by the same criteria of function communication as technology: geometry is efficiency of form, an articulate representation of space

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Ryan Alexander:
Ryan Alexander experiments with generative techniques in animation and design. He spends his time hacking software for live visuals, and exploring what’s possible with all the crazy tools humanity has at its disposal.
Ryan’s work is a combination of ideas and systems created within the last two years. Laser fabrication and projection mapping are used to create a glowing gourd.

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